yeah the 3/4 view on the floor is the thing i regret, the perspective is off, and distorting the floor doesnt really work since it has to tile on itself, a still environment shot - the floor could be in a better perspective, but as soon as it starts to move, the perspective would change and it wouldnt work.
Yeah ive been having a nightmare with the floor's perspective since I started. I regret doing a 3/4 view for the game screen dunno what I was thinking.